Every Legendary Enemy in Star Wars Jedi: Survivor

The so-called legendary adversaries or legendary enemies of Star Wars Jedi: Survivor are basically hostile and powerful rivals that we can find in different places. Something like optional mini-bosses that are hidden throughout the planets of the galaxy.

Finding and defeating all the legendary enemies will allow you to get the trophy/achievement “I am a living legend,” but for that, you will need to advance in the story enough to unlock the abilities that allow you to access all the locked areas of the world. Knowing this, in this entry of our guide, we want to show you the location of these powerful enemies so you can go after them as soon as you can.

There are a total of 13 legendary adversaries in Star Wars Jedi: Survivor, and in this guide, we will show you all of them. Without further ado, this is the first part of the guide on how to find all the legendary enemies:

Rancor

Where it appears: Koboh, Sodden Grotto.

The Rancor is the first legendary enemy you can face in the adventure, and you will encounter it at the end of the “Find Missing Prospectors” rumor in Koboh. This beast appears in the Sodden Grotto area, right at the end of the grotto and next to the meditation point, you can’t miss it.

Rancor

Alpha Sutaban

Where it appears: Jedha, Uhrma’s Crypt

You can only reach this enemy after solving the Uhrma crypt puzzle and having Merrin’s amulet ability unlocked as part of the story.

After opening the crypt wall and having the amulet, go through the passage leading to the outside where there is an unlockable shortcut and an area with water. At the bottom of this area, you will see a green barrier that you have to go through. Continue along this path and you will eventually reach without loss a large cave where this alpha Sutaban appears to fight.

Alpha Sutaban

The Massiff

Where it appears: Koboh, Yurt Barracks

In order to get to The Massiff you will have to progress through the main story in the swamp until you unlock the Lift and Impact ability. Once you have obtained this, go to the Yurt Barracks hallway where there is a locked door that you can lift.

You can quickly reach this door by going down the slope from the Lucrehulk Core meditation point and turning right before entering the barracks. After lifting the locked door, access the hallway where this dangerous droid is located and finish him off.

Go to the Untamed Downs in Rambler’s Reach. You should see in the map the indicator of the Green Wall, go for it.

The Massiff

E3-VE3

Where it appears: Koboh, Untamed Downs

You have to go for another green barrier in this location, it is easy to spot from a distance. Many roll mines will activate as you approach, so be ready.

Once you’re inside the mine, just walk in a straight line. Before you reach the end of the mine, you’ll see a door. Use Force Lift to open it.

On the other side of the door, E3-VE3 and a bunch of B1 battle droids are waiting for you. This legendary enemy is an enhanced Droideka. If you throw shots back at him, his shield won’t be broken unless it’s a charged shot. Approach him and thrust with your lightsaber. Sometimes he tries to roll over the stairs and gets stuck there. This makes him an easy target.

Before you leave the room, go to the adjacent room where you’ll find health essence as a reward.

E3-VE3

The Mire Terror

Where it appears: Koboh, Viscid Bog

You can only reach this enemy if you go to the ravine crash site in the dredge ravine. A few feet from the meditation point, you’ll see this door. Use Force Lift to open it. Then, you must jump to the other side of the bridge, ativate the elevator and when you finish the ride in it, look for the pillars that are almost underwater. Use the power elevator on the pillar, jump to it, and repeat the process until you’re on the other side.

Now you’re ready to face the second posing Mogu of the game. The Mire Terror is very powerful and does a lot of damage in a short amount of time, but it has some predictable attack patterns, especially if you fought with other Mogus.

However, what makes things difficult is the fact that there is another Mogu that helps him. The easiest way to defeat this enemy is to confuse the smaller Mogu and make them fight each other. When the confusion skill tree is maximized, it brings the Mire Terror to about twenty percent health.

Once the other Mogu are knocked out and the Mire Terror is weakened, all you have to do is throw a few punches and then deal it the death blow.

The Mire Terror

Gorocco Matriarch

Where it appears: Koboh, Derelict Dam

Go a few meters further in the map and reach the small cave marked in the picture below. A rolling mine will appear.

Let it follow you along this path until you reach the edge and then take the roll mine and throw it against the fragile wall. After you do this, the path will be clear tocontinue until you see two B1 droids having a conversation.

A Gorocco will appear out of nowhere and destroy the poor droids. This isn’t the matriarch, before you reach her you have to defeat this one. After he’s dead, keep walking until you see a rope and use it to get to the upper level.

Once there, you’ll see another metal door. As you did with the other bosses, you have to use the Force Lift here. Up next, you have to keep walking until you see Gorocco Matriarch waiting for your arrival. She often attacks you head-on, so it’s easiest to move to the side to get an advantage over her. Once you’ve defeated your enemy, collect the nearby Stim.

Gorocco Matriarch

Frenzied Jotaz

In the Coruscant area we will find two legendary enemies, and Frenzied Jotaz is one of them. Go to the industrial piles in Coruscant’s Undercity. The meditation point, “Undercity Meats,” is nearby. Use the BD -1 ability of the Electric Arrow on the exposed electronics; this will open the door, and Frenzied Jotaz will immediately pounce on you.

His attacks are very fast and dangerous. Most of the time, he strikes twice in a row. You can block or dodge these attacks. He’s extremely slow, so you shouldn’t have much trouble defeating him.

Once he’s down, go to the place where he was trapped and grab the experience essence.

Frenzied Jotaz

D-L1T

D-L1T is the second legendary enemy on Coruscant. Go to hangar 2046-C in the Undercity Skylanes. The Mantis is near this location. Just like Frenzied Jotaz, use the electric arrow to open the door.

D-L1t is a stronger DT Sentry Droid. Its attacks are stronger, but its weaknesses are the same as a normal DT droid. Dodge the unstoppable spinning attacks, and you should have no problems. He can also do stomp attacks, but once his arms are gone, it’s very easy to dodge those. Use your mobility as an advantage.

After you defeat D-L1T, go to the room he came from and interact with this console. You can now cut DT Sentry Droids with BD -1! DT Sentry Droids can be hacked even if you didn’t do any damage to them. This skill will surely be useful in many situations.

D-L1T

Spawn of Oggdo

The Spawn of Oggdo is way stronger than his predecessor. This is by far the strongest enemy and a real nuisance if you are looking to defeat every legendary boss. You can find him in Fort Kalin

When you enter the first door of the fort, it will open immediately and throw you into an impossible battle. He is easy to find, but this battle is ridiculously hard, so be prepared to die a lot.

Spawn of Oggdo

Beetu Deetu

This is by far the easiest enemy to find. Quickly head to the Southern Reach meditation center in Rambler’s Reach. Walk a few meters and the delivery ship will be sent to Beetu Deetu. A more powerful B2 droid that can fire both projectiles and rockets.

Just dodge them, and you’ll be fine.

Beetu Deetu

Vile Bilemaw Location

Find the misty expanse of Prospector’s Folly. Follow the pattern in the area until you see a door with a Mogu on the other side. Go right, and you will see a row of mine. Be careful. Tackle the mine roller, then approach the edge. You have to jump on a small rock and then go to the place that will take you to the Vicious Throat area.

Vile Bilemaw fights like any other Bilemaw. Its most effective attacks are frontal strikes and rollovers. Sometimes he throws stones at you, pushing hard to turn you back. The reward for defeating him is on the brink. With the fortitude Perk, you will highly increase all damage dealt.

Vile Bilemaw Location

Golden Skriton

Head to the corner of the desert mountain in the Narkis Desert. Very close to the hermit base. You will see a glowing object in the distance, walk towards it. Remember that Merrin will be in this battle.

Golden Scriton will appear as soon as you reach it. It’s three times heavier with its needle, but other than that it’s similar to any other Skriton you’ve met before. Head for the shiny item you’ve seen before. You will obtain a fixed ability that allows you to hit and avoid interference while charging.

Golden Skriton

Urgost, Fist of Rayvis

Urgost is a legendary enemy you must face due to the main story quest. Located in Mt.’s Observatory Infrastructure. He is no different from other Bedlam Raiders using a gravity hammer. One hit can cause a lot of damage, wait for it to finish connecting. This makes the job easier for a few seconds, and it’s your time to deal as much damage as possible.

Urgost, Fist of Rayvis

This has been our guide to finding all the legendary enemies in Star Wars Jedi: Survivor! Have you managed to defeat them all? Tell us in the comments!

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